Archive for October, 2008

Understanding the market for bonds

A new player was asking me about how the bond market worked in the game and how one went about pricing bonds. He asked me to write a post about it so here goes.

People who buy bonds are usually looking for convenience. They are willing to pay more than market value because of that. Figuring out how much above market value is the trick.

There basically two reasons why someone shops on the bond market.

1. To obtain enough ideas to build artefacts

If the artefact is easily obtainable, it’s probably best to issue a bond in 5000 or 10000 idea increments.

If it’s a rare one, say the way the Seuss artefact is, then you can get away with smaller bonds.

2. To obtain rares

These are usually sold in increments of 10 and are bought usually by people who are looking to raise in rank by obtaining as many industries as possible and by collectors (like me!).

Pricing. These are questions you need to ask yourself.

1. How many ideas are there extant?

2. How many blogs are there in that industry? Do they have incoming? If so, how many?

3. Are there other bonds for that industry already?

4. How many players have ideas in this industry? Is it a lot? A few?

Advertising

Use the forums or the main room on irc to get the word out about your bonds.

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Getting started on Blogshares

I’ve helped enough new players out that I’m thinking some basic advice is worth a post. In no particular order…

  1. It’s worth it to introduce yourself on the forums. People often send new players chips or blogs and are very welcoming.
  2. Get yourself on IRC. A lot of valuable advice and help can be found there.
  3. Read the help. It’s a complex game and it can be daunting, but it’s where you should start.
  4. Start buying up 10001 of every cheap idea you can. Build every artefact you can.
  5. As you have more wealth, buy 1 of every industry you can.
  6. Look at inactive player holdings. Do they have deads in their ports? Anything worth snagging? Chances are no one is going to come after you.
  7. Figure out your game goals.  What is it you want to accomplish? Do you want to focus on shares? Ideas? Rising in composite rank?

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